Pillars of Eternity [Review]

It’s rare to find a great RPG nowadays, especially one with amazing storytelling, a gorgeous artistic style and brilliant voice acting.

Pillars of Eternity most certainly set the standards of RPG’s for me, it’s been a long time since I’ve played such a captivating game before, one that both keeps my attention, and just makes me want more. Obsidian Entertainment, the guys that brought you such games as Fallout: New Vegas and South Park: Stick of Truth, have once again released a knock-out of a game. Released on March 26, 2015, Pillars of Eternity took the RPG world by storm. Standing out amongst other great Role Playing Games such as The Witcher 3 and Fallout 4, Pillars of Eternity was a hit upon release, and for many, many great reasons.

The world of Pillars of Eternity held my attention from the outset. Eora is set in a more fantasy-like Renaissance era. A mysterious world that gives you no information without actively searching for it or listening to NPC’s conversations. Instead of it slowly giving you insight into the world around you, you’re thrown in the deep end with barely a hint of knowledge relating to any lore or backstory. This is certainly not a bad thing, because it gives incentive to players to take the time to read and discover things on their own, unearthing secrets about the world around you. The world is deep with information, with history, and with endless wonder that keeps the player wanting more, as much as I did.

There are currently 11 playable classes to choose from, and they all differentiate from each other vastly. Ranging from the Barbarian, to the Monk, to the Wizard, each class has its strengths and weaknesses, and you can make multiple variations of one class, each to your own personal preferences. Want to make a Barbarian that attacks fast, with little defensive properties? Go for it! Feel like making a Wizard that isn’t your typical damage dealing archetype and is more a support character? As my English teacher repeatedly said, the world is your oyster.

Combat isn't as intuitive as you would hope upon first diving into the game, there are many things to understand, and when I say many, I mean it came to the point where I had to write down notes on paper. In battle you are presented with a host of variables, your attacks can graze, miss, hit or deliver critical strikes, which all vary depending on your accuracy as well as the defence of the enemy. In typical RPG style you will also be susceptible to interrupts, counter attacks, luckily battle flow allows you to change tactics and cast spells on the fly, all while studying your enemy to determine weaknesses and attack tells.

Pillars of Eternity is a definite must buy for RPG fans, and for those who are new and wanting to get into the genre. It’s a perfect game, Obsidian Entertainment have released great games in the past, but this is by far my personal favourite from their catalogue. For a price of $45.00 USD, you can’t go wrong, you’ll definitely get your money's worth.

4.5 out of 5

+ Incredible Story & a World Full of Lore & Wonder
+ In Depth Combat System that Keeps you Guessing
+ Voice Acting is on Point
+ Maximum Replayability, Maximum Fun!